Winrate nach Anzahl der Spiele, die der Beschwörer mit diesem Champion gespielt hat.
Spieldauer
Winrate nach endgültiger Spieldauer.
Stufe
Winrate über Rangstufen.
Zeitleiste
Tägliche Winrate der letzten 90 Tage.
Vorspeisen
Stiefel
1st item
2nd item
3rd item
4th item
5th item
6th item
Primär
Primär
Schlüsselrune
Reihe 1
Reihe 2
Reihe 3
Sekundär
Sekundär
Reihe 1
Reihe 2
Reihe 3
Splitter
Angriff
Flex
Verteidigung
•Gank the hallway, not the health bar: Nocturne's pre-6 play works when Duskbringer and Unspeakable Horror get a long run at someone walking home, so skip the short-lane tease and full clear toward lanes where the fear line can actually finish.
•Walk the leash once E is on—step through the escape path, mirror the flash, W the spell that would snap contact, and buffer Q during R travel so you land with trail and bonus AD already under the fight.
•A good Paranoia starts with the blackout, not the landing: turn the lights off as they commit to a retreat path, ward, or side wave, then ride the dash only if that blind movement leaves them with no clean way to break the line, which is why Nocturne's better games still cluster before 25 minutes.